Proteus, an in-development musical wilderness environment. Design by Ed Key, music by me.
Dyad, an in-development tube racing/grabbing game. Design by Shawn McGrath, music by me.
ada, an interactive album of audiovisual software pieces for OS X and Windows; designed and programmed in collaboration with Josh Bothun.
Activities for Orchestra, a piece for small orchestra in 8 short movements, each composed around its own unique game-like interaction.
Wombflash Forest, my blog on games as music, etc.
Time Structures in Interactive Media..., my undergraduate senior thesis, an essay about game play and interaction as music
Homo neanderthalensis, a computer game made with Josh Bothun with music that's sort of reactive
$5 for a Loop: give me some guidelines/challenges/whatever to create an endless loop for you.
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contact: dkanagamusic [at] gmail [dot] com